Recent Episodic & Streaming Work
Recent credits include Quantum Leap, the NBC Universal sci-fi revival, where I oversaw episodic VFX from script through final delivery, providing set and post supervision while managing up to fifteen vendors across 31 episodes. Blindspotting, a Starz dramedy blending realism and surrealism, where I led creative VFX integration across production design, on-set, and post supervision, serving as the sole VFX vendor throughout its two-season run. DMZ, an HBO Max limited series set in a near-future post-apocalyptic New York, where I managed large-scale CG environments, digital set extensions, with creature and crowd work. Space Force, a Netflix workplace satire, where I supervised VFX from script through to final delivery, balancing on-set and post Producer /supervision skills, grounded visuals, and seamless environment extensions, while coordinating up to 12 vendors and overseeing hero CG assets including the series’ CG chimpanzee and spacecraft sequences, down to a moon landing.
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Recent Films:
Recent credits include Queen of the Ring a period drama about a trailblazing woman in professional wrestling where I led digital set extensions and continuity work to blend VFX with practical builds; One Night in Miami, a historical drama exploring the intersection of fame and activism, where I supervised on-set and post VFX to enhance period authenticity; Wildcat, an action thriller centered on a special ops team rescue, overseeing full VFX integration across complex stunt and environmental sequences; and Purple Hearts, a modern romance for Netflix, where I delivered invisible effects and atmospheric enhancements to maintain cinematic realism.

One Night In Miami
A fictional account of one incredible
night where icons Muhammad Ali,
Malcolm X, Sam Cooke, and Jim Brown
gathered discussing their roles in the Civil Rights Movement and cultural upheaval of the 60s.
Special Projects:
Special venue work focuses on creating visual content for immersive environments outside traditional film and television — including domes, LED volumes, experiential theaters, and large-format installations. These projects often require ultra-wide, high-resolution imagery and custom pipelines designed for 180°/360° playback, spatial audio, and audience-surround storytelling.

'O' by Cirque du Soleil in Shared Reality
Served as a VFX consultant with COSM on Cirque du Soleil’s O, helping adapt the show’s iconic water-based performance into shared-reality immersive media. Advised on visual approach, shot design, and pipeline needs for dome-scale playback, ensuring the imagery translated the show’s artistry into a fully enveloping audience experience.













